@honua/sdk-js
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    Interface ColumnarDeckGlAttributeBindingExperimental

    Bind one columnar buffer to a named deck.gl binary accessor (for example getPosition, getFillColor, getRadius).

    interface ColumnarDeckGlAttributeBinding {
        accessor: string;
        bufferId: string;
        component: ColumnarComponentType;
        normalized?: boolean;
        offset?: number;
        size: 1 | 2 | 3 | 4;
        stride?: number;
    }
    Index

    Properties

    accessor: string

    deck.gl binary accessor name, for example getPosition.

    bufferId: string

    id of the ColumnarBufferV1 in the batch that backs this attribute.

    Numeric component type of the buffer's elements.

    normalized?: boolean

    deck.gl normalized flag forwarded verbatim.

    offset?: number

    Byte offset into the buffer view where addressing begins. Defaults to 0.

    size: 1 | 2 | 3 | 4

    Components per vertex (deck.gl attribute size).

    stride?: number

    Byte stride between consecutive rows. Defaults to size * componentBytes.